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Forging a Minecraft mod

Basic Minecraft modding with Minecraft Forge

How to spawn an item in the world

  • 2013-08-12 11:01:00
    What can I use?

    my goal is making a block that when a certain thing happen, a certain item will appear above the block
  • 2013-08-12 11:25:50
    You can use the EntityItem class from minecraft and spawn an entity in the world with spawnEntityInWorld using the paramters of the coordinates and an itemstack.
  • 2013-08-12 13:43:20
    thanx! :D you are right... i can use that, but....i have now another problem...how do i get an itemstack from any item? i have the id, the item, but how do i convert it into a itemstack?
  • 2013-08-12 14:32:40
    new ItemStack(item, quantity, damage value)
    The last two are optional, you can also just give the item.
  • 2013-08-12 20:16:20
    correct again! :)

    now i have another problem a little more complex...

    i wanna make a block that has a metadata and a inventory when i break the block it should spawn the content of the inventory AND if the metadata is A it should spawn X item too, if the metadata is B it should spawn Y item....etc

    i followed the tutorial so i have no problems spawning the inventory when you break the block....but when revising the metadata to spawn the aditional item im having problems...aparently it only works once....but when i place the block again and set the metadata again, breaking it does not spawn the item it should spawn (still spawn the inventory tho)

    here is the pastebin

    http://pastebin.com/BrnH5QmL
  • 2013-08-13 08:39:24
    hmm... the code looks fine to me. you might want to print out some variables to see if things is working correctly.

    for example: you can add
    System.out.println("block: "world.getBlockMetadata(x, y, z));
    to the part before you add your itemstack and
    System.out.println(tool.itemID + " " + tool.getItemDamage());
    to the part before you set your spawnX.

    then, run minecraft, set your blocks and break it and see what the console outputs. from there, you try and see where you problem might lie. this is how i debug my program but there are many more better ways to do it.
  • 2013-08-13 12:22:08
    im lost....i cannot find the problem...as i told you...it works perfectly fine....once.... then it stop working... i tried debuging that but it print the same when it works and when it doesn't

    and is not just when breaking blocks... i tried another thing...

    i tried to make a block with metadata...when you right click the block with certain item in hand it change his metadata, consume your item in hand and spawn another item....and i have the same problem... it consume my item in hand, change the metadata with no problems...but only spawn the item once....then it stops working...so i must restart the game so it can work once again...

    so i think the problem is when spawning entities

    here is the pastebin

    http://pastebin.com/ET1C1yEV

    the spawning item is mostly the same as onblockbreaking

    if you guys need it i can send you my whole source code so you can test it by yourself....
  • 2013-08-13 13:34:00
    From where do you get the mixingbowl, the mortar and the cutting board? Are these ItemStacks that you create in the block? If so, you'll have to do things like:

    tool = mortar.copy();

    If my suspicion is correct, what's happening is that you've already dropped THE mortar once and since you're not making a new one you can't drop it again. Copying the mortar itemstack will make sure that you drop a new mortar and won't affect the existing one.
  • 2013-08-14 09:54:44
    mmmmm.....that's genius! it sounds like a good possibility.... i need to try it out....

    but sadly i have another problem... a really freaking weird one....

    i don't know why eclipse is not recognizing my workspace, the path of the workspace is the same as always (C:\Users\Gazz\Desktop\Anibal\Proyectos\KionashiMods\eclipse).... I manually checked my folders with my classes and there are all where they should be.... but somehow eclipse is just opening an empty project...

    yesterday it worked perfectly.... maybe my brother deleted something by accident.....what could it be?? or what can i do??
  • 2013-08-14 11:35:47
    nvm.... i just reinstalled forge and now it works again =) (time to back up everything if i lose my code i might die XD)

    so i can finnally test what Vswe suggest and guess what? it works perfectly! :D thanx a lot!
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